<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"><channel><title>Nengi Divine Daminabo — Writing</title><description>Portfolio of Nengi Divine Daminabo — work across advertising, UI/UX, film, and human-computer interaction.</description><link>http://localhost:4321/</link><item><title>On cinematic UI</title><link>http://localhost:4321/blog/on-cinematic-ui/</link><guid isPermaLink="true">http://localhost:4321/blog/on-cinematic-ui/</guid><description>What does it mean for an interface to be cinematic? A short defense of slowness, framing, and the long fade.
</description><pubDate>Sun, 12 Apr 2026 00:00:00 GMT</pubDate></item><item><title>Notes from the cutting room</title><link>http://localhost:4321/blog/notes-from-the-cutting-room/</link><guid isPermaLink="true">http://localhost:4321/blog/notes-from-the-cutting-room/</guid><description>Five small things I&apos;ve learned editing video that turned out to be about designing software too.
</description><pubDate>Sat, 28 Feb 2026 00:00:00 GMT</pubDate></item></channel></rss>