Reel · 3 projects
Work
A selection of projects across UI/UX, film, and human–computer interaction. Each entry is a case study — research, process, and what shipped.
01
Archive of Light
A reading interface for film stills
A research prototype for cataloging and reading still frames from a personal film archive. The work asks what a "library" feels like when its objects are moments rather than texts.
02
Frame by Frame
Pacing studies for digital reading
A study of how paragraph timing — line length, leading, scroll cadence — shifts comprehension and dwell time in long-form reading interfaces.
03
Tactile Interfaces
Material vocabulary for screen design
A two-week workshop translating physical materials — paper, fabric, glass — into interface motion vocabularies. Outputs include a small zine of design tokens drawn from observation rather than convention.